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iAd tutorial for iOS: How To Integrate iAd into Your iPhone App | Ray Wenderlich
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0
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169
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August 30, 2018
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Continuous Integration, and Live Rendering in Interface Builder β Podcast S05 E06 | Ray Wenderlich
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0
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169
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August 29, 2018
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macOS Controls Tutorial: Part 1/2 | Ray Wenderlich
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0
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169
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August 28, 2018
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Grand Central Dispatch Tutorial for Swift 4: Part 1/2 | Ray Wenderlich
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0
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169
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August 22, 2018
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Introduction to ReplayKit | Ray Wenderlich
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0
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169
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August 20, 2018
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Cocos2D Tutorial for iOS: How To Create A Mole Whacking Game: Part 1/2 | Ray Wenderlich
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0
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169
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August 20, 2018
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Saving Data in iOS Β· Paths | Ray Wenderlich
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0
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169
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August 16, 2018
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OpenGL ES Pixel Shaders Tutorial | Ray Wenderlich
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0
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169
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August 15, 2018
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A Sneak Peek: Scroll View School | Ray Wenderlich
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0
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169
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August 14, 2018
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Creating a Cross-Platform Multi-Player Game in Unity β Part 3 | Ray Wenderlich
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0
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169
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August 14, 2018
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Reproducing Popular iOS Controls Part 3: App Store & Maps
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0
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169
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July 19, 2018
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Ray Wenderlich Store | RWDevCon 2018 Vault Video Bundle
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0
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169
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May 8, 2018
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Saving Data on Android - Part 28: Entities and DAOs | Ray Wenderlich
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0
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169
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March 28, 2018
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Video Tutorial: Whatβs New in watchOS 2 Part 1: Pickers
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0
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169
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March 8, 2016
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Raywenderlich.com at Pragma Conference 2014
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0
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169
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March 7, 2016
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Print Versions Now Available: iOS 6 by Tutorials and iOS 5 by Tutorials Second Edition!
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0
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169
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March 6, 2016
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Readersβ App Reviews β October 2015
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0
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169
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March 5, 2016
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iOS Games by Tutorials Second Edition Now Available!
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0
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169
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March 5, 2016
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iOS Core Concept Tutorials Updated for iOS 9
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0
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169
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March 4, 2016
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Unity Feast Game Jam Winners!
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0
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169
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March 4, 2016
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iOS 8 by Tutorials Now Available!
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0
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169
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March 4, 2016
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Video Tutorial: Beginning Unity VR Part 2: Oculus SDK
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0
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169
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March 4, 2016
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MapKit and Core Location, Episode 10: Introduction | Kodeco
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1
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119
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September 18, 2024
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Programming in Swift: Fundamentals, Episode 24: Nested Loops & Early Exit | Kodeco
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1
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119
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April 13, 2023
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PaintCode Tutorial for Designers: Getting Started | Kodeco
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0
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168
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September 3, 2023
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Programming in Swift: Fundamentals, Episode 26: Conclusion | Kodeco
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0
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168
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March 25, 2023
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Flutter Navigation: Getting Started | Kodeco
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0
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168
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March 13, 2023
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Using Redacted Placeholders in SwiftUI | Kodeco, the new raywenderlich.com
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0
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168
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February 2, 2023
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Runtime Mesh Manipulation With Unity | Kodeco, the new raywenderlich.com
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0
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168
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December 18, 2022
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Kotlin Whiteboard , Episode 25: ArrayList Priority Queue | raywenderlich.com
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0
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168
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April 20, 2022
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Material Transitions in Flutter with the Animations Package | raywenderlich.com
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0
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168
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September 21, 2021
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Database Migrations With Vapor | raywenderlich.com
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0
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168
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August 29, 2021
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Debugging UIKit Views with Reveal | raywenderlich.com
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0
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168
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August 24, 2021
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Local Receipt Validation in iOS, Episode 2: Inlcude OpenSSL | raywenderlich.com
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0
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168
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August 17, 2021
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Implement PiP Action Behavior | raywenderlich.com
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0
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168
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May 27, 2021
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Making Hearts Fly With Unity VFX Graph | raywenderlich.com
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0
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168
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May 14, 2021
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Coordinator Part 2 | raywenderlich.com
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0
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168
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March 30, 2021
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Publishers and Subscribers | raywenderlich.com
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0
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168
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February 5, 2021
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Establish a Development Profile | raywenderlich.com
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0
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168
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August 19, 2020
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Cyber Monday β Final Hours to Save 50% on Everything | raywenderlich.com
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0
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168
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December 1, 2020
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Opportunity: Content Lead at raywenderlich.com | raywenderlich.com
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0
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168
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November 18, 2020
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Handle the Back Button | raywenderlich.com
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0
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168
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November 11, 2020
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Binary Tree Serialization | raywenderlich.com
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0
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168
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October 2, 2020
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Create a Better Alert Title | raywenderlich.com
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0
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168
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September 25, 2020
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Create a Store Listing | raywenderlich.com
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0
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168
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September 23, 2020
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Android & Flutter Office Hours: August 22, 2020 | raywenderlich.com
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0
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168
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September 16, 2020
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Managed Object Model | raywenderlich.com
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0
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168
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September 14, 2020
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Style Your App with Themes | raywenderlich.com
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0
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168
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July 27, 2020
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Supporting Dark Mode: Adapting Your App to Support Dark Mode | raywenderlich.com
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0
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168
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July 20, 2020
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RxJava Filtering Operators | raywenderlich.com
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0
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168
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July 16, 2020
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