Dot about Light source and point
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3
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420
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November 3, 2020
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Chapter 11 Tessellation (Final Project)
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4
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427
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November 2, 2020
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Rendering opaque object inside transparent one
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2
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1371
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October 7, 2020
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Chapter 8 - Starter Project macOS - VtValue and fail
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1
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327
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October 7, 2020
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[Chapter 11] - How to start [Chapter 12] - Finding mistakes
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16
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678
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October 5, 2020
|
Redundant bindings "insight" in chapter 15 with xcode 12 beta
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2
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793
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October 1, 2020
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Kernel shader with [[stage_in]] attribute
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3
|
975
|
September 26, 2020
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Confusion over [[position]] attribute in fragment shader
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2
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1494
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September 25, 2020
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How to check value in xCode
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5
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2001
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August 22, 2020
|
Memory Leakage Chapter 9-Scene-Graph Final
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5
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388
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September 14, 2020
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SceneKit diffuse color in fragment shader
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2
|
851
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September 14, 2020
|
Render CMSampleBuffer with metal
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1
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1126
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September 10, 2020
|
Chapter 11 Tessellation
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1
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293
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September 5, 2020
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Interoperability between MSL and C++ Libraries
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1
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364
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September 5, 2020
|
Metal By Tutorials new version
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1
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304
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September 5, 2020
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Basic Question about Swift
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1
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275
|
September 1, 2020
|
buildPipelineState() limits?
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1
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275
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August 26, 2020
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Why my model look different
|
|
5
|
389
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August 25, 2020
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Blender vs. parametric mesh coordinates
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7
|
817
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August 24, 2020
|
Creating a Model Object With a Parametric Mesh
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5
|
3395
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March 14, 2020
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How to create a texture from UIimage
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|
3
|
2884
|
August 10, 2020
|
About Model class
|
|
2
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369
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August 9, 2020
|
The light shader in ch05
|
|
6
|
560
|
August 7, 2020
|
Using all 31 Buffers
|
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2
|
340
|
August 5, 2020
|
The meaning of buffer index
|
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2
|
1462
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August 5, 2020
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What's this doing in the PBR shader? (Chapter 7)
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|
3
|
307
|
August 4, 2020
|
Advice: Provide both swift code and objective-c code
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1
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269
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July 31, 2020
|
Issue in Chapter 21
|
|
14
|
1421
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July 28, 2020
|
MDLVertexAttribute
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3
|
471
|
July 21, 2020
|
[[ stage_in ]] for Fragment Function
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1
|
805
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July 13, 2020
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