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Set IndexType on draw_indexed_primitives created on GPU
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2
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374
|
April 9, 2021
|
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When to use stride or size
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2
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865
|
April 7, 2021
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Can I turn off depthStencil for some object
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13
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1197
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April 6, 2021
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Atomics - Incremental kernel thread counter
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3
|
1127
|
April 6, 2021
|
|
Boids getting stuck - Chapter 17
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3
|
681
|
April 4, 2021
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|
Chapter 11 - Tessellation by distance - empty render
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7
|
487
|
April 4, 2021
|
|
Chapter 16 Bug in the Fireworks section
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3
|
879
|
April 1, 2021
|
|
How to use YUV In Metal
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|
1
|
1263
|
March 24, 2021
|
|
Chapter 5 Starter Project Stride number when setting normals
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7
|
1130
|
March 20, 2021
|
|
Chapter 9 - Forward Vector for 3D
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|
5
|
1395
|
March 20, 2021
|
|
Does updating a renderable's position while rendering it cause race condition? (Chapter 9 Scene Graph)
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|
3
|
365
|
March 20, 2021
|
|
About primitive assembly - always in same block?
|
|
1
|
283
|
March 15, 2021
|
|
Chapter 5 - MathLibrary matrix calculation (confusion about column-major)
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|
3
|
586
|
March 15, 2021
|
|
Normals from procedural MDLMesh for Raytracing
|
|
20
|
2044
|
March 15, 2021
|
|
Errata for Metal by Tutorials, 2nd Edition
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|
27
|
1670
|
April 5, 2022
|
|
When to call useResource:usage:
|
|
5
|
1489
|
March 11, 2021
|
|
Simd_half3 in a Header file
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5
|
971
|
March 9, 2021
|
|
Metal shader language function
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|
1
|
525
|
March 8, 2021
|
|
How do function constants work with textureBuffer? (Chapter 15 GPU driven rendering)
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|
14
|
1391
|
March 5, 2021
|
|
Lighting issue on rotating object
|
|
2
|
593
|
February 24, 2021
|
|
MSAA on shadow pass
|
|
1
|
438
|
February 20, 2021
|
|
Skybox and water not lit in Composition pass
|
|
3
|
372
|
February 20, 2021
|
|
Render large collection of custom type with only one draw call
|
|
2
|
412
|
February 18, 2021
|
|
Why MTLPixelFormat.bgra8Unorm?
|
|
2
|
4102
|
February 3, 2021
|
|
Debug concrete frame metal shader
|
|
2
|
400
|
February 3, 2021
|
|
Chapter 4 playgrounds not compiling Xcode 12.0.1
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|
4
|
2076
|
January 21, 2021
|
|
SIMD Metal Documentation
|
|
3
|
1903
|
January 19, 2021
|
|
MTLTexture to CIImage conversion generates wrong colors
|
|
2
|
2173
|
January 17, 2021
|
|
Advanced image processing in Metal
|
|
4
|
752
|
January 15, 2021
|
|
#import "_.metal"
|
|
2
|
456
|
January 13, 2021
|